![]() Lastly, the Chaos Insurgency spawns in a cave system above the facility, where they access different parts of it through the vent systems, usually through blowing up walls with C4 and destroying vent covers, with the latter taking 50 clicks and having a cooldown, though C4 is louder and takes ~5 seconds to blow up. Additionally, upgraded Chaos Insurgents will gain 5% damage reduction, alongside the "Elite" prefix in front of their rank tag. The Chaos Insurgency has a dynamic team cap, which changes depending on how many Foundation personnel are in the server, with the maximum being eight. ![]() ![]() To accomplish this, they're capable of sabotaging multiple parts of the facility, such as releasing SCP-008's gas into the facility to infect Foundation personnel, hacking the Control Room to display SCP-096's face on the broadcast TVs, etc. In-game, the Chaos Insurgency serves as the main hostile force, responsible for breaching SCPs, freeing Class - D, and generally disrupting Foundation operations as much as possible. ![]() They are the only permanent hostile team currently in SCP: Roleplay. The Chaos Insurgency (also known as CI) is a hostile team/Group of Interest unlocked at 60 Global XP, that raids the SCP Foundation's facilities with the intent of stealing SCP objects and artifacts to use them as weapons for their own gain. ![]()
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